api/database/seeders/LevelSeeder.php

71 lines
1.6 KiB
PHP

<?php
namespace Database\Seeders;
use Illuminate\Database\Seeder;
use App\Models\Level;
class LevelSeeder extends Seeder
{
public function run(): void
{
$tiers = [
'Bronze',
'Argent',
'Or',
'Platine',
'Diamant',
'Maître',
'Grand Maître',
'Légende',
];
$levelsPerTier = 10;
$baseXp = 50;
$scalingFactor = 20;
for ($level = 1; $level <= 100; $level++) {
// Déterminer le tier
$tierIndex = intdiv($level - 1, $levelsPerTier);
$tierName = $tiers[$tierIndex] ?? 'Légende';
// Rang dans le tier (I, II, III…)
$rankInTier = (($level - 1) % $levelsPerTier) + 1;
$romanRank = $this->toRoman($rankInTier);
// XP non linéaire
$xpThreshold = $baseXp + ($level * $level * $scalingFactor);
Level::updateOrCreate(
['level_position' => $level],
[
'xpThreshold' => $xpThreshold,
'label' => "{$tierName} {$romanRank}",
]
);
}
}
private function toRoman(int $number): string
{
$map = [
'X' => 10,
'IX' => 9,
'V' => 5,
'IV' => 4,
'I' => 1,
];
$result = '';
foreach ($map as $roman => $value) {
while ($number >= $value) {
$result .= $roman;
$number -= $value;
}
}
return $result;
}
}